I have noticed a trend on Line in the last few weeks, and I feel stupid for not doing this sooner. It’s really simple: A picture says more than a thousand words. And over the past few weeks, I have seen plenty of illustrations/pictures that depict certain elements of the game, as a short guide so to speak.
And although they are good reads to get familiar with he material, it’s mostly text and not suited for quick referencing. And while chatting such as in Line, it is much easier to give a picture than explaining it word by word every time. So here below the fold I have posted some illustrations for basic gear/gem set-ups. I know other versions are also around, but hey, I like some photoshopping and I like it to be available on the site.
Feel free to download them and share them on for example Line, whenever a tournament starts again and people start asking the same questions.
Hero Skills have been released for a while now, with even a new batch of offensive Skills released recently. But which skills are best in certain situations? In this article I while detail a number of situations and sketch a number of ways on which Skills are most useful in each. Some are very straightforward, others require some more thought. In the end, this will not be a long or difficult read, but could be helpful to some…
For most levels in campaign, attacking them is straightforward. You select an army and hero to attack, attack, and presto….you either win or lose. Whatever the case, the next time you attack that camp, the camp has been reset and all Goblins are there again.
But on the boss levels, this is different, and losing on those maps will leave the remaining Goblin force waiting for you for the next round of combat. How many Goblins still stand is indicated by the boss health bar when you click on the level.
It is been long known that finishing off the boss levels in multiple attacks also gives (potentially) much higher High Scores, if done properly. But not many people know how or why this is. In this article, I will provide some information on why this is and how can you can figure out your best attack pattern.
While I used to post a screenshot of the top 30 offensive and defensive gear sets with the Best Sets article, I have now provided a link to a zip file which contains the two spreadsheets I use for that, containing all of the hundreds of possible gear combinations. In order to work with it or understand them, I will provide here a short explanation of what each number represents, and how you should use it to compare gear.
So I have been thinking. In the previous update, I stated the top30 images of best sets would follow tomorrow. Not so. Instead, if you follow the link given below, you can download a RAR file containing the 2 spreadsheets with processed gear combinations, one offensive and one defensive.
Now you can look at the full lists yourself, play around, adjust the numbers for your specific random rolls, whatever, it is up to you. I just hope somebody has some use for it…The link will also be added to the Best Sets article.
Finally the Best Sets article has the level 2 Legendaries added to it. As I predicted, the best sets are pretty much identical to those before, just with the level 1’s swapped for levels 2. Remember this for when higher levels are announced and the article isn’t updated immediately (assuming the trend from 1 to 2 continues in 3). The top 30 images will be added tomorrow.
I have just released an updated version of the Hero Skills article. Although it was put out pretty soon after Hero Skills were released, no major updates have followed, leaving much of the diagrams on Skill overview and Upgrade costs empty. Took a while for me to realize this, so there you go. Only a few numbers are still missing, if you happen to know them, please leave a comment.
Next up is the Best Sets article. I am putting the new gear ** in my spreadsheets and will probably update the article tonight when I have time. Stay tuned and happy Hobbiting!