I have noticed a trend on Line in the last few weeks, and I feel stupid for not doing this sooner. It’s really simple: A picture says more than a thousand words. And over the past few weeks, I have seen plenty of illustrations/pictures that depict certain elements of the game, as a short guide so to speak.
And although they are good reads to get familiar with he material, it’s mostly text and not suited for quick referencing. And while chatting such as in Line, it is much easier to give a picture than explaining it word by word every time. So here below the fold I have posted some illustrations for basic gear/gem set-ups. I know other versions are also around, but hey, I like some photoshopping and I like it to be available on the site.
Feel free to download them and share them on for example Line, whenever a tournament starts again and people start asking the same questions.
While I used to post a screenshot of the top 30 offensive and defensive gear sets with the Best Sets article, I have now provided a link to a zip file which contains the two spreadsheets I use for that, containing all of the hundreds of possible gear combinations. In order to work with it or understand them, I will provide here a short explanation of what each number represents, and how you should use it to compare gear.
Welcome to the fourth installment in this Battle Mechanics series. In this part, we will once again take a closer look at Diminishing Returns, how it works, and how it influences our choices for gear and Gems, following the formulas we arrived at in parts I, II and III. Diminishing Returns (henceforth DR) can be a tricky subject, but once you understand how it works it is actually pretty easy to work with.
The Masters Season 2 has officially begun. The series of events spans the entire remainder of the month of March, consisting of both individual and alliance based tournaments, in which special items to track progress can be won. Also, prizes will consist of special items that can be traded in in the Sage Tower for various prizes, giving the players freedom to spend their earnings on whatever prize they need most! In this article I will provide all known information about the tournament series 2 as it plays out.
So a rather late message on the newest update 12.2, which hit while a was on holiday, but too good not to mention anyways. This update brought some very cool changes to the game-play and added a completely new game aspect as well: Hero Skills. Starting with that, here are all the changes from the newest Hobbit update:
One of the most popular articles on this site is the Best Sets article, describing which sets of gear are most useful for attacking, defending, and for campaign/CHS. At the moment, this article is still very useful, but pretty soon, it will be completely rendered useless. Why? The new Gems. In this article I will explain why this is the case and how gear will be chosen in the near future…and why this makes me think the new Gems stink….
The new way of selecting gear
Why will gear selection change? The old situation
The new situation: The new Gems
The new “best” gear
An example with Replenish and Void gear
Does diminishing returns not factor in at all anymore??
So the new Gems have been announced, and the Life buffing Emerald gems have been introduced. But for the Ruby, Sapphire and Citrine gems, we are still in the dark, although it seems safe to guess they will each buff either attack, attack debuff, or life debuff like the Emerald Gems. Concerning the Emerald gems, I have seen up to lvl IV right now, while the rest of the levels in the Gem Embeddingarticle are hypothetical for the time being. So my question is, if you have any more info on the higher level gems stats, feel free to post them here and I will add them to the article. Thanks!
Gem Embedding enables players to make their gear perform even better in war, enhancing attack, defense, and/or march sizes. But the higher level runes are difficult to acquire, as it takes to 1 year and 8 months to just farm one level 6 Gem from scratch with the picks regenerating for free. Although we are helped by Gem Shards and Gems in chests and tournaments, it’s still inefficient to just start combining them to level 6 Gems, so choices have to be made.
In this article, I will look at what the Gems do in each gear piece type, what gear should be Embedded first, and how to most efficiently upgrade Gems along the way.
With update 10.3, a new system of enhancing gear has been introduced, besides upgrading and enhancing, namely Embedding (Gems). So what does this feature exactly do and what do you need to do this? As in the article about upgrading and enhancing, I will try to combine everything you need to know into this one article. For a run down of what gears to embed with Gems, see this article.