Update 2: My final results at the bottom!
Finally after waiting long enough, not only have Third cities been enabled on our server, but relics started dropping from Goblin camps 6-10, giving players who do not spend money on the game or who did not win a 3rd City deed already a chance to farm the relics themselves.
I’m in the process of farming my relics and are nearly there, so I thought it might be handy to share my strategy with you guys, which nets you a Third city Deed within 2.5 hours of farming!!
So here are my tips and strategy to get the deed in just over 2 hours:
1. Use high level camps and high level Sage tower
This seems so easy and intuitive, but ive seen many people go after level 6 camps because ‘it hurts their might less…..’ nonsense. The basics: Relics drop from goblin camps with a certain chance. The higher level the goblin camp (minimum 6), the more relics. Likewise, the Sage tower increases drop chance, so higher=better.
For my strategy I used my level 9 Sage tower city (spend my HBC’s on more important stuff), and attacked one level 9 goblin camp over and over. The advantage of a level 9 camp is is that it only has ranged Goblin types (2100 troops to be exact) spread across the Tiers, so you can attack it with exclusively Mounted troops, which are “Strong against” ranged.
2. Drop chances
As stated, go for higher levels Sage tower and camps for better drop chances. From my attacks, the drop chance with a level 9 Sage tower and level 9 goblin camp is between 6 and 11% (see results at the bottom). This means that, in total, I will need to attack the camp 900-1660 times to acquire my 100 relics.
3. Do empty camps also drop relics?
YES! Contrary to what some other blogs or websites might lead to believe, a camp which has not regenerated its goblins after defeat can still be successfully attacked for relics. My strategy is to spam attack one camp over and over (see below), so from all my attacks, only the initial attacks starting the chain, which is a handful, defeat the goblins. The majority is attacks on empty camps, giving them no chance to respawn.
4. Wont this hurt my might?
NO! Remember, my strategy is to chain attack one level 9 camp. The first attack wipes out the goblins. Normally, they regenerate after some time (easily within one minute, but not sure exactly how long it takes). The chain attack however gives the camp no time to react.
This means I loose only what I loose on my attack-chain-starting attacks. In my first attack, without runing, I loose roughly 1k Tier 1 mounted troops! IF I would have the time to farm all one hundred relics in one go, this means I would farm my third city for 1k Tier 1 troops and some hours of free time!!!!
5. So I should be close to the goblin camp?!
Yes! This is literally the ONLY way this strategy might fail! In order to chain attack, you ideally send out your last available hero just before the first returns, so that you can repeat this cycle indefinitely. So, ideally, you will want a camp within one minute of your base, preferably within 30 seconds (which is the minimum travel time in this game).
I happen to be so lucky I have a level 9 camp literally next door. If you dont, there are still some options:
- Use a Gandalf’s gift to move in (port) next to a level 9 camp (or 8 or 10 if not available)
- Use Radagast’s gift and hope/pray you move closer to a good camp
- Use higher Tier units to decrease travel time
The key here essentially is that the time between consecutive attacks on the camp is shorter than the respawn time of the goblins!
6. Do I use the map or bookmark?
Bookmark! When you attack on the map, you ‘marches’ sub-menu (those green bars, you also have them for training and building) pop up every time an attack is finished or a march returns to your city. With 8-10 marches out this covers (on-screen) the map location you are centered on, i.e. when you press the goblin camp to attack, if the green bars pop up, they cover it on your screen and you have to click them away before you can attack. Given that your chain attacking, chances are they keep popping up and this is pretty annoying.
So, to avoid, just bookmark the camp once. Give it a name starting with “AAA” or something, so it is at the top of your bookmark screen (which is alphabetical). Now, simply attack from your Musterfield the bookmark and no green bars will annoy you..
7. How much time should be between attacks?
This depends on marching speed and number of heroes available.
- I have a level 9 Great Hall in my ‘Sage tower city’, so 9 heroes at my disposal.
- When I check the attack time on my map, I see it takes my army 30 seconds.
- Which means the round-trip time is 60 seconds.
- When my first attack/hero returns, my last attack/hero should have just left my city
- So I divide 60 seconds by 9 heroes = 6.7 seconds between each attack. Lets say 7.
- Meaning that attacking once every 7 seconds (easily doable) I can sustain the attack chain.
In short, divide round-trip time by number of available heroes…
Basically everything has been said already…
- Find a suitable goblin camp closeby
- Bookmark it correctly
- Go to Musterfield
- Start attacking with highest Hero
- Keep chain attacking the camp, spacing attacks correctly
- Attack…attack…attack again
- Construct your third city!
9. How much time did you say it takes?
Remember from paragraph 2 I need 1660 attacks max. Remember from paragraph 7 I need about 7 seconds between attacks.
1660*7 = 11,620 seconds = 3.23 hours = 3 hours/14 minutes
Good luck with farming people!
10. Update: my results
So, after completing the relic farming, I tallied up the results, which can be seen below:
Results are given in farming rallies. So I got my deed in six runs, as I did not have time to do it in one go. Which means I lost about 6000 T1 troops. More interestingly though is the varying drop rate. I know, I know, the Law of large numbers forbids me to make any definite judgement on drop rates, but there at least ‘seemed’ to be quite some variance in drop rates. Final results are:
- 1163 attacks performed
- estimated time required: 2h/16m
- average drop chance: 8.6%
This is way better than I first projected when writing this article, when the rate was estimated at about 6% (which was true for the runs I had done by then). But final runs showed much higher rates of around 10%! What causes this? I have no clue. Like I said, it could be simple randomness at work….I did do the first runs during the day and the last ones in the evening, but I doubt this has anything to do with it.