With the new Lake-town campaign map, players have the opportunity to farm the levels for Bard’s gear or get them from the new Alliance Bosses. But unlike other drops, the gear requires other gear to be farmed before it becomes available in most cases. Just like with constructing some buildings, you need to work your way up if you want the complete set of Bard’s gear. Below is an overview of the dependencies of all pieces of gear, where and how you can find them, and how to complete the Bard’s set.
Today a new campaign map was released, continuing the Lake-town themed updates lately: Lake-town: Along the Shore. It is a rather short map, consisting of only 2 parts, comprising 10 maps total. Rewards for the map parts are pretty nice, with a lot of resources to be farmed from the two boss levels. Of course, the might of the Goblins also increases exponentially, so the boss levels stick out at 7.2m and 14.4m might (!). Numbers we are used to see from temporary maps, but this one seems permanent.
Other features include:
- 2 new Alliances Bosses, which drop some awesome items including Bard’s gear
- Drops for Bard’s gear in the campaign maps
The two map parts spawn a 210 and 250 Alliance Boss, which drops Lake-Town Advanced chests, containing the following items:
Besides the Bosses, a number of levels also offer possible drops for Bard’s gear. Bard’s gear is a new set of gear aimed at Bard, the new Hero in Lake-town. The gear can be farmed/unlocked sequentially by going through the new campaign, killing the Alliance Bosses, and trading in Sage Tower. For many of the drops in campaign, you need to use Bard to attack and equip him with his gear you already have unlocked. A post about how to acquire the full set can be found HERE.
The info for this map has been added to the Campaign map which you can find HERE.
Lake-Town is the new expansion city to the Kingdoms of Middle Earth that was released late November, and which will be available to everyone after the 4th of December for free! Unlike the 4 older cities, the style of the city matches that of the human Lake-town from the movies, instead of the familiar Elven or Dwarven theme. Although a lot in the city will seem familiar, some key differences with regards to gameplay and buildings also come with the 5th city. In this article I will sum up all available information on this newest city.
- 1. The Basics
- 2. The Buildings
- 2.1 Familiar Buildings
- 2.2 The new and changed Buildings
- 3. Construction
- 3.1 Lake-Town architects
- 3.2 Pearl and Lake-town architect full overview
- 4. Oysterboats, Pearls and Tactical training
- 4.1 Pearls
- 4.2 Oystering Research
- 4.3 TT training
- 5. Heroes
- 6. How to start with your City construction
So Lake-Town has been among us for a few days. I’m working hard on getting all the facts straight, and will put out an article as soon as possible which I will update the coming days, but not having the 5th city myself makes it no easier I’m afraid.
What I do have is some preliminary info on the Bard’s gear that is coming out shortly, mainly through information provided by user Marcel. Find this information at the Hero Equipment article here!
Kabam went ahead and made another announcement for Lake-Town, the fifth city which will be released shortly and which is being tested on a few servers at the moment, but not mine unfortunately: (click for bigger version)
So in essence, Lake-Town will function like your other cities, but resource production will focus on Pearls, which serve as resources for training tactical troops, and which are produced with the help of Oyestering Boats. Production is sped up with the new research Oystering in your academy. Furthermore, the Lake-Town Vault protects these Pearls but also your Gold from now on, and of course a new range of heroes will be introduced, such as Bard the Bowman, to level up and equip with their very own gear.
That’s it for now, any more news will be posted as soon as possible!