So a rather late message on the newest update 12.2, which hit while a was on holiday, but too good not to mention anyways. This update brought some very cool changes to the game-play and added a completely new game aspect as well: Hero Skills. Starting with that, here are all the changes from the newest Hobbit update:
Lake-Town is the new expansion city to the Kingdoms of Middle Earth that was released late November, and which will be available to everyone after the 4th of December for free! Unlike the 4 older cities, the style of the city matches that of the human Lake-town from the movies, instead of the familiar Elven or Dwarven theme. Although a lot in the city will seem familiar, some key differences with regards to gameplay and buildings also come with the 5th city. In this article I will sum up all available information on this newest city.
- 1. The Basics
- 2. The Buildings
- 2.1 Familiar Buildings
- 2.2 The new and changed Buildings
- 3. Construction
- 3.1 Lake-Town architects
- 3.2 Pearl and Lake-town architect full overview
- 4. Oysterboats, Pearls and Tactical training
- 4.1 Pearls
- 4.2 Oystering Research
- 4.3 TT training
- 5. Heroes
- 6. How to start with your City construction
The Sage Tower acts as the event center of your cities. Uniting your cities, only one center can be constructed, serving all your four or five cities. Items won in special events can be exchanged in the Sage Tower, while other items such as gear and Gems can be exchanged for materials acquired in campaign primarily. As there are a large number of Sage Tower trades, this articles is meant to give an overview of these for less-experienced players.
One of the basics aspects of the game Kingdoms of Middle Earth is acquiring and building up your cities. When starting the game, you have one city, but this can be expanded to 4 cities, and a special 5th Lake-Town city. Cities can contain a number of different buildings, each with their own function and dependencies.
In this article, I will summarize what each building does. Two types of buildings are mentioned: The City buildings contained within your City Walls, and the Field, or resource buildings, which are constructed on field plots. Buildings from the 5th Lake-Town city will come in a separate article.
NOTE: Images of the buildings are courtesy of the HobbitArmies Wikia page here
As proposed earlier, I have put this subject in a separate article, to keep the information on both Gem mining and Embedding separated and thus hopefully easier to comprehend. The main purpose of mining in Kingdoms of Middle Earth is to acquire the Gem Shards needed to make the Gems used for embedding in gear.
Here I will give an overview of the things necessary to find the mines on the map, mine them successfully for Gem Shards, and other possible benefits from mining. To mine we need to know the following things:
- What is Mining exactly?
- What types of Mines are there?
- How do you find Mines?
- Watch Tower
- Search Results
- How do you start mining?
- Attacking a Mine
- Mining progress and report
- Reinforcing a Mine
- Gem Pouch research
- What are the possible drops?
- Defending Mines
- Use in TKing
- Alliance agreements
With update 10.3, a new system of enhancing gear has been introduced, besides upgrading and enhancing, namely Embedding (Gems). So what does this feature exactly do and what do you need to do this? As in the article about upgrading and enhancing, I will try to combine everything you need to know into this one article. For a run down of what gears to embed with Gems, see this article.
- 1. What is Gem Embedding?
- 2. Where can you find this function?
- 3. What is needed to embed gems?
- 3.1 Gem Shards
- 3.2 Gems
- 3.3 Combining Gems in Forge
- 3.4 Embedding gems and unlocking more sockets
- 3.5 Removing Gems from gear
- 4. Gem Pouch research
- 5. Available Gems and levels
- 5.1 Artamir Gem
Finally, one of the biggest promises of the last few months has been fulfilled: Upgradable gear has arrived. No longer are we at the wimps of luck or mithril…now, we can start upgrading our own gear and make the best gear combinations possible. In this article, I will try to combine all possible information on upgrading and enhancing your gear pieces. Like always, if I learn stuff later on, I’ll add it to the article.
- Best sets to use
- Diminishing returns in gear attributes
- Gear buffs and when to use what gear
- Upgrading gear
- Gear bonus attribute levels
- Gear: Update or Enhance first?
!Scroll down for all available sets!
One of the most interesting updates to Kingdoms of Middle Earth recently has been the addition of Hero Equipment; Pieces of gear that heroes can equip that give them certain bonuses. But where do you find all the information about the gear? Where do you equip them on your heroes? Where can you see all the items’ bonuses and where are the icons explained? And where exactly do you find these items in the game to begin with?
This article will provide answers to all this and more, giving you a complete overview on one of the better additions to this game in months.
16-02 Small update on Guardian buff
Once it is time to go from setting up your basic city to full-on troop production for might or a fight, troop training times can severely impact your ability to being able to burn through your resources, defend your city, or destroy your opponents. It is very important to optimize the training speeds of each unit as well as possible. This post serves as a small intro guide into troop training times; specifically, the factors that contribute to getting the training speed up.