Lake-Town 5th City: All you need to know

laketownarticleheaderLake-Town is the new expansion city to the Kingdoms of Middle Earth that was released late November, and which will be available to everyone after the 4th of December for free! Unlike the 4 older cities, the style of the city matches that of the human Lake-town from the movies, instead of the familiar Elven or Dwarven theme. Although a lot in the city will seem familiar, some key differences with regards to gameplay and buildings also come with the 5th city. In this article I will sum up all available information on this newest city.

  • 1. The Basics
  • 2. The Buildings
    • 2.1 Familiar Buildings
    • 2.2 The new and changed Buildings
  • 3. Construction
    • 3.1 Lake-Town architects
    • 3.2 Pearl and Lake-town architect full overview
  • 4. Oysterboats, Pearls and Tactical training
    • 4.1 Pearls
    • 4.2 Oystering Research
    • 4.3 TT training
  • 5. Heroes
  • 6. How to start with your City construction

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Update on new Tacticals and related issues

LT pikemenIt seems the updates keep coming through. After yesterday’s updates, it seems preparations are being made for the inclusion of the two new Tactical Troops, namely the Lake-town Pikemen and Longbowmen. If you go to your Barracks, the building requirements (not rss) can be viewed, and they mention another few additions, seemingly connected to the new Tacticals. Continue reading to see what is known right now.

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Troop Attack Order

Updated with all new troops and attack orders! 14-01-2015

D_Dwarven_PhalanxBack in the days of Tier 1-3 and Wall, we knew which troops would be targeted first by an attacking army. Wall troops die first, then Tier 1-3 fighting troops, then lastly the supply troops. This held no matter what troops you sent at a city. The only ‘exception’ to this was the fact that a Dwarf army would (and will) attack Elven reinforcements first and vice versa, leading to the infamous cart rein shenanigans.

But unfortunately for us, the Tactical Troops messed this up, as they seemed to prefer other targets over the Wall troops to attack first, flanking the enemy armies and attacking the weak points at the back. For some Tactical Troops little changed, but for some, the order in which they attack enemy armies is a mess. This post lists all the attack orders for all troops available in the game right now, and will be updated when the new Tactical Troops are introduced.

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Update 10.1 Overview

SC20140610-151127Update 10.1 has hit our server a while ago, again bringing some new features to the game, although this time nothing as major as the previous updates (Hero equipment and equipment upgrading).

Read on to learn more about the new update, including an upcoming new campaign map, Tactical Troops training, and high level Vala stones. This and more, below the fold.

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Attack and Defense runes: When to use them

alone ROFI was tempted to put this article under the KoM101 category, but realized this actually isn’t that simple, going by the mistakes I see people make in attacking and defending. I’ve seen some weird attack reports, with people misusing runes and Tactical Troops.

alone ROIIn this article, I am gonna lay out the basics of when to use defensive, and when to use offensive runes. By no means is this stuff really complicated, but apparently many people still do not have a complete hang of it. So when do you use which runes? That and more, after the break.

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Future KoM updates and the new Tactical Troops

woodland warriorSo the new minor update 9.3.0 has hit the game, introducing most prominently two new Tactical Troops: the Woodsmen and the Lyncaen Raiders. They serve as glass-cannon and fast reconn units respectively. I will update the Tactical troops article as soon as I come around to it. Also added are new ‘Open gates’ type items which add 5k (Roaming Refugees), 10k (Myrian Migration) or even 50k (Mass Settlement) to your population, great for speed training!

Meanwhile, KABAM also released a forum post which details what some of the future updates hold. I’ve posted these notes after the break for those interested.

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Tactical Troops: All you need to know

mummakil

I have mentioned in past posts on campaigning and the latest update to the game, that new non-trainable ‘Tactical Troops’ had been introduced. Here, I will try to put all available information on these units. Any missing information will be added shortly. The new units are, in no particular order:

  • Pack Mammoths
  • Master Rangers
  • Stone Giants
  • Lyncean Raiders
  • Woodmen
  • Lake-town Pikemen
  • Lake-town Longbowmen

So what are they? What do they do? Where do you get them, and how should you use them. All that and perhaps more, after the break.

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