Tactical Troops: All you need to know

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I have mentioned in past posts on campaigning and the latest update to the game, that new non-trainable ‘Tactical Troops’ had been introduced. Here, I will try to put all available information on these units. Any missing information will be added shortly. The new units are, in no particular order:

  • Pack Mammoths
  • Master Rangers
  • Stone Giants
  • Lyncean Raiders
  • Woodmen
  • Lake-town Pikemen
  • Lake-town Longbowmen

So what are they? What do they do? Where do you get them, and how should you use them. All that and perhaps more, after the break.

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Hero equipment: All you need to know

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article headerOne of the most interesting updates to Kingdoms of Middle Earth recently has been the addition of Hero Equipment; Pieces of gear that heroes can equip that give them certain bonuses. But where do you find all the information about the gear? Where do you equip them on your heroes? Where can you see all the items’ bonuses and where are the icons explained? And where exactly do you find these items in the game to begin with?

This article will provide answers to all this and more, giving you a complete overview on one of the better additions to this game in months.

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Why bonuses in training/ construction/ research appear smaller than expected

This happened to me a week ago: I go to train some troops, and look before queing at the training times: it was something in the order of 10 minutes. I remembered that I needed to put my hero in the training job, so I did. He was level 65 at the time, so, I expected something around a 30% decrease in training time.

To my surprise, when I did the calculations, turned out the decrease was only ~13%! This messed up my mind. I was thinking: “Wait, if the time normally is 100, it should now be 70, 30% less. And if other bonuses are in play, say, another 50% or something, 50-30 is 20 left, a 60% decrease…..i.e. the decrease in training time should ALWAYS be ~30% OR more!

I’ve never been so wrong in my life….

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