KoM 101: Farming made easy

small-farm-tractorsPerhaps not long awaited, but certainly long planned…my post on farming in Kingdoms of Middle Earth. Farming resources from other players is on of two ways of gaining resources, the other being producing it yourself in your cities. Farming other players however, is vastly more profitable than producing, and so will quickly become essential for your might growth, if done properly of course.

In this article, I will explain to you my method of farming. I know there are many methods and styles to choose from, so if you don’t like this style that’s ok. I’ve just found that it nets me more than enough resources in a short time, trying to be as efficient as possible. It will take some effort to set up, but once working, will really ease your farming trips.

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Annoying Hero salary and gold production bug…

taxthingsI have recently noticed a very annoying bug in the game concerning both the Hero salary and gold production, and would like to know if this is a more common bug or if there are solutions…I know for sure that more people in my alliance are experiencing the same.

I know a lot of you will probably not be dependent on gold production (instead farming it), or on resource production (instead farming it), but I am, as I do not have mountains of time to spent on the game, so here goes. Three bugs:

  1. In my first city, when I assign my 223 Hero to production, he uses up MUCH MUCH more than 4k gold/h. From what I’ve gathered, it’s more in the order of 20-30k/h, as if ALL positions are assigned which is NOT the case.
  2. In another city, which has a lot of homes, I SHOULD produce around 20k/h, but in reality, it produces MUCH MUCH LESS than that. That, is 20k with ONE hero assigned.
  3. Hero’s un-assign before gold reaches zero. Im usually left wit 10-30k…without production of gold in those cities (taxes 0%)

I figured this could have two reasons: (A) Battle reports are being missed/lost, so someone takes the gold but I do not see their attacks, or (B) there is a bug with the production and salaries.

I tried to eliminate (A) by training some wall troops, which HAVE to be destroyed in an attack for anyone to take resources or gold to be taken. Today the gold producing city, after around 12 hours of not logging on, had a meager 9.5k gold, with no attack reports and wall troops still there. And mind you, EVEN IF I would assign ALL FOUR positions in Great Hall, it still should produce more gold than salary.

So, what is going on, does anyone else have this bug, and what can be done about it? Thanks in advance!

How to best use your Heroes!

gandalfsmallIn a number of earlier posts, the use of a Hero is mentioned in optimizing certain game processes such as training troops.

This posts is meant to shed some light upon the use of the Heroes, which can be assigned to various tasks within your city. Once you are in your 2nd/3rd week of city building, your Hero becomes invaluable in saving precious time!

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